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Ubisoft Announces Upcoming Open Beta for Tom Clancy’s Ghost Recon: Wildlands’ Ghost War PvP Mode Today, Ubisoft announced an upcoming beta test for Tom Clancy’s Ghost Recon Wildlands’ player-versus-player (PvP) mode, Ghost War. The open beta for Ghost War will be available on all platforms later in the summer, and the full mode will release as a free update to all Ghost Recon Wildlands owners in the fall. In Ghost War, two groups of players will team up to take part in a four-versus-four team deathmatch experience that builds on the tactical squad play from the main game. Teams will choose from a roster of varied classes that fill specific roles on the battlefield, as they navigate large-scale, open maps and take down their enemies. Ghost War will also integrate new PvP mechanics, including suppressing fire and sound markers, to create a true military strategic, team-based multiplayer mode. Developed by Ubisoft Paris, Tom Clancy’s Ghost Recon Wildlands is a military shooter entirely playable in up to 4-player co-op or single-player from the beginning to the end. Players have total freedom of choice to accomplish their missions and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in loud at dawn, or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice, however, has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission.

For more information about Tom Clancy’s Ghost Recon Wildlands and the latest beta news, please visit ghostrecon.com, follow us on twitter.com/ghostrecon or facebook.com/ghostrecon, and join the conversation by using #GhostRecon.


Ghost Recon Wildlands’ Helicopters Get a Tune-up in Title Update 6 Taking flight in a helicopter over the cartel-controlled countryside in Ghost Recon Wildlands can be a risky proposition, but Title Update 6 is bringing changes to helicopter controls and handling that make flying both easier to control and more authentic. In addition to the control tweaks (detailed below), each type of helicopter now flies differently, and choppers won’t take off until they reach the correct RPM. Get a peek at the whirlybirds in action in the video above. If the new control scheme isn’t the right fit for you, you can always switch back to the old controls. You’ll still be able to benefit from the new crosshairs (for gatling choppers) and lock-on targeting (for rocket choppers). Small helicopters armed with rockets will behave a bit differently, firing rocket salvos instead of locking on to enemies.

Title Update 6 also brings an assortment of bug fixes that you can read about on the official site . It will also kick off season 3 of Live Season Challenges, which will bring new challenges and new rewards to participating players. You can join in the fun by visiting the Ghost Recon Network for more information. Now, as promised, here is a look at the new helicopter control scheme.

• Now the triggers control the vertical speed (LT = vertical descending speed, RT = vertical ascending speed) • The left stick controls the horizontal speed (up/down = forward/backward, left/right = left/right) • Left/right on the right stick controls the rotation speed of the chopper • Up/down on the right stick controls the rotation speed of the camera (allows you to control camera which in turn guides the helicopter’s direction) Ghost Recon Wildlands is out now for PC, Xbox One, and PlayStation 4.

blog.ubi.com