What would you do? If your daughter never came home, but you could track her down. Would you go? It’s not the first time she ran away. But you’re uneasy … this time feels so different. Long ago, you swore never to return here. And now, she has dragged you back. Your search leads deep into ancient Moravian forests and reveals secrets that should have stayed buried. Your character is Daniel, Stela’s father, who is forced by events to return to this place with its dark memories. In his search, he will encounter peculiar people who may help him understand why Stela tries so hard to leave. Someday You’ll Return deals with intimate concepts of fatherhood, fears, lies and refusal to accept one’s past. While the story contains strong horror elements it’s not always the most obvious monsters which are the most frightening. Follow Daniel’s through soaring, mystic Bohemian landscapes. For all their beauty, there is a quiet darkness. While your survival skills and quick wits might advance your search, malevolent forces rise up against you. There are nightmares you can’t fight and win. And some of them… could be your own. Interactive & Gameplay Diversity When we envisioned the world of Someday You’ll Return, we wanted far more than an atmospheric “walking simulator”. So our design advanced past the basic walk/run/crouch functions. Players will encounter a wide variety of in-game mechanics: • Workbench interface: Create or repair usable game items in a specialized interface • Herbalism: Gather natural ingredients and make potions used to overcome unique challenges. • Environment interaction: Wall Climbing, using items on environment and other physical interactions. • Smartphone: The normal features of your smartphone: your GPS, mobile light, SMS and phone calls will all play a part in your journey. • Karmic system: In SYR your actions matter. The consequences can influence your ending. • Stealth & Tracking: Look for clues like footprints etc. • Phased day/night cycles • Genre: A narrative & gameplay driven psychological horror game • Perspective: Full 3D first person view • Controls: Mouse & Keyboard or Gamepad • Comparable Games: Silent Hill series; Firewatch; Vanishing of Ethan Carter; With strong adventure elements • Technology: Unreal Engine 4 • Release Platforms: Windows PC, PlayStation 4, Xbox One |